This post is the second of a two part series on the “missing ingredients” needed for successful Daygame. Read as much theory and learn as many techniques as you like and grow your SMV and you’ll still need these things to succeed. You’ll find the first post on the quality of “sisu” here. Luck is … Continue reading Luck, The Missing Ingredient (Part 2)
Category: practical
Back in the Saddle Again
In today’s post I’ll make a few short observations from starting Daygame again. It’s early days so take this with a pinch of salt. I was meant to start on the 1st March but saw the upturn in weather at the end of February and thought why not start early? We’ve just left a horrible … Continue reading Back in the Saddle Again
You Do Not Decide Your SMV (plus anchoring, SMV and the SMP)
Recently Pink Panther and I had a debate on Twitter in response to this tweet: He then put up a post on his blog to continue the debate: I messaged PP about this to confirm this is what his theory is and in today’s post I’m going to respond to it: That between a female … Continue reading You Do Not Decide Your SMV (plus anchoring, SMV and the SMP)
Tips for Losing Fat Without Counting Calories
Looks and Game matter, so we should try and maximise both. If your SMV (looks, status and charisma which includes vibe and Game) is equal to or higher than hers then you’re in with a shot of laying her. I put together a long post on my own weight loss journey here and one of … Continue reading Tips for Losing Fat Without Counting Calories
The Big Five for Life, John Strelecky (Review/Summary)
I’m taking this Thursday and Friday off work this week to celebrate my four year anniversary with my girlfriend so this week’s second post is out early. Recently on recommendation from another Daygamer I read The Big Five for Life by John Strelecky. He spoke highly of it and so today I’d like to go … Continue reading The Big Five for Life, John Strelecky (Review/Summary)
SDLs
Same day lays are often considered the holy grail of Daygame. Why mess around with all that texting and waiting if you could just bang the girl today? It’s a good point. Girls are inherently flakey and emotional and so even if you had a strong set where she showed high interest it doesn’t mean … Continue reading SDLs
The Daygame Ratios and How to Improve Them
This is a data driven and methodical way to improve your Daygame results. First record your metrics and then do some quick analysis to find your weak points. Then introduce some new arbitrary rules to fix them. Once you see that metric improving then move onto another. Then try and make the big jumps up … Continue reading The Daygame Ratios and How to Improve Them
The Stop
Recently I put out a post asking what people would like me to write about and one person said they’d like something about the stop: That’s all well and good but there’s a lot written about the stop already. On top of that, it’s a physical movement and so you need to learn by doing. … Continue reading The Stop
Some Objective Standards For Looks
Looks matter, but how do we judge them objectively? In this post I’ve tried to lay down some guidelines for ratings and what that person might look like. Just remember: this is a bit of fun. Beauty is obviously in the eye of the beholder. And you can always ruin good looks with anti-Game and … Continue reading Some Objective Standards For Looks
How to Build Calibration
As I’ve been writing my new book I’ll commonly say: in this situation do this. And the way I’ve known to do that is my calibration. In a way it bugs me because I want to explain exactly how I did something as if I were putting instructions into a robot. That’s where a textbook … Continue reading How to Build Calibration