I keep returning to this phrase because there are many ways to skin a cat. The problem is that everyone wants to tell you that their method is the best. That’s a big part of their marketing and something which always sets off my alarm bells. Those bells are especially set off when you’re told … Continue reading What’s Best Is What’s Best For You
#70: Resurrection (Lay Report and Analysis)
This is the last Daygame lay report from 2019. I had a backlog at the time and so by the time I got to writing this one it was months after the fact. I made a promise to get this posted today, though, so here it is. I’ve included the tools (analysis) at the end … Continue reading #70: Resurrection (Lay Report and Analysis)
Beginner Daygame Advice Is Designed To…
Beginner Daygame advice is designed to: Reduce AA, so that you can… Learn the model, which will lead to you collecting… Reference experiences Beginner Daygame advice is highly structured; it’s completely prescribed: do this, say that. You get phrases like “always be closing” and “approach every girl who turned your head.” Now, I’m not disagreeing … Continue reading Beginner Daygame Advice Is Designed To…
It’s Better To Do Something Badly Than Not At All
It’s better to do something badly than not at all… within reason. Whenever I meet new Daygamers I don’t give out my contact details, instead I tell them that if they see me in the street - and I’m not in set - that they should come up and say hello and we can catch … Continue reading It’s Better To Do Something Badly Than Not At All
Does Daygame Make You Good With Girls?
Mindwank incoming! Does Daygame make you ‘good with girls’? I was posited recently that Daygame will only make you good at Daygame. I’m inferring that the alternative means that combining Daygame with other types of Game: Night, Bar, Online, etc. or perhaps expanding on the narrow definition of Daygame as being 99% street stops to … Continue reading Does Daygame Make You Good With Girls?
2019 In Review
Hello all. I’ve been very lazy with my writing recently - in fact I’ve got two lay reports to write, one from as far back as October - so I’ve set myself a stopwatch for this post: 15 minutes and it’s as far as a first draft. 2019 was an interesting year in that, for … Continue reading 2019 In Review
Hidden Options and Fragilities in Daygame
I’ve been working my way through Taleb’s Incerto series and am currently nearing the end of Antifragile. Just Skin in the Game left after that (I’ve skipped Bed of Procrustes as it’s a book of aphorisms). I would have been done sooner but I took a break after reading the first two books back to … Continue reading Hidden Options and Fragilities in Daygame
What Are Your Priorities?
I’ve been thinking about what I prioritise in Game given a framework that all action is mating strategy expressed in one form or another. What follows is all about achieving sexual strategy and that some paths may seem more direct to some and less to others. Most of this is my musing on what to … Continue reading What Are Your Priorities?
#69: A Gutter Rat and a Total Wreck (Lay Report Analysis)
Approach Invitations: IOIs are not the only reason to approach and quite often Daygamers look for too much signal before going in. Now, it’s damaging in the long run to chase (what appear to be) lost causes but sometimes you know you need to up your workrate. That or maybe you’re working against the clock … Continue reading #69: A Gutter Rat and a Total Wreck (Lay Report Analysis)
The Horse and Cart Analogy
Daygame is not a funnel. Daygame can appear to be a funnel to beginners. They do sets, they get numbers, they arrange first, second and sometimes third dates, and then they get their lays. On the surface they’re squeezing each lead from one end of the process to the other with an enormous dropout rate. … Continue reading The Horse and Cart Analogy
